While Tetris became one of the most successful and widely played video games in history, Chain Shot! was no less influential as you can see their legacies in many of the great modern match 3 games, like Jewel Quest. In Tetris, as you probably know, tiles drop from the top of the screen and must be then placed into the right spots to clear the board whereas in Chain Shot! the player is given a set 20x10 grid of colored squares. Both of these games challenged players to find patterns on the board though through different methods. Match 3 video games have been around since 1985 with Tetris and Chain Shot!, developed by Alexey Pajitnov and Kunaiki Moribe respectively. In Jewel Quest 3, the third installment in the highly popular Match 3 game, Rupert and Emma have settled down and opened a museum to display the many. Match 3 games are a variation of this game style in that the challenge of the game is to identify patterns you can create on the board in order to remove them from the game and get closer to winning. Games like Ma-jong and solitaire operate on a similar principle in that the goal is to manipulate the tiles (however each game defines 'tiles') to make them disappear if certain criterion is met.
'Match 3 games' also known by the term 'tile-matching games' probably has deeper roots than you realize.